[modfilms-general] SANCTUARY NEWSLETTER > AUGUST 31 > 2005

Alex Zinzi alexzinzi at gmail.com
Wed Aug 31 15:25:32 BST 2005


SUPERSTAR VJS
For the very first time the BBC is opening its Video Archives to the UK 
public. You can now download nearly 100 clips especially chosen with VJ's in 
mind. These include useful little video bites from skylines, sunsets, 
seascapes, wildlife, time-lapse photography & retro gadgets. 
http://www.bbc.co.uk/calc/radio1/index.shtml


NYC2123
Written by Chad Allen and illustrated by his brother, Paco, 'NYC2123 
Dayender' is a re-mix ready Cyberpunk Graphic Novel tailor-made for viewing 
on a PSP. Move over Marvel & DC.. the future of Comics has arrived! 
http://nyc2123.com


JUST BRIEFLY.. UI VFX BRIEF
You can now download our latest user interface Visual Effects brief compiled 
from the blog and other sources here: 
http://thequality.com/flics/10weeks/blog/archives/001837.html#001837


I KNOW WHERE BRUCE LEE LIVES
I recently came across a seriously wicked little 'Kung-Fu Remixer' which was 
originally commissioned for the Online Art Exhibition 'Festival of Visions' 
in which Berlin Artists were asked to work with inspirations from Hong Kong 
Culture. Check it out, it's a ridiculously addictive little toy! 
http://www.skop.com/brucelee


SANITY SYSTEM FOR A VIDEO GAME
Nintendo recently scored a patent for a Video Game System incorporating a 
game character's sanity level that is affected by occurrences in the game 
such as encountering a Game Creature or gruesome situation. A character's 
sanity level is modified by an amount determined based on a character 
reaction to the occurrence such as taking a rest or slowing game progress 
and/or an amount of character preparation. That is, if a character is 
prepared for the particular occurrence, the occurrence may have little or no 
affect on the character's sanity level. As the character's sanity level 
decreases, game play is effected such as by controlling game effects, audio 
effects, creating hallucinations and the like. In this context. the same 
game can be played differently each time it is played. Cool huh?


PSEUDO-PHILOSOPHICAL GAME CHARACTER QUOTE OF THE WEEK
"Why do people rebuild things they know are going to be destroyed?
Why do people cling to life when they know they can't live forever?
Think how meaningless each of your lives is!" - Kefka (Final Fantasy VI)
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